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Volume 1 :  Malaga Port X

Addon Scenery for FSX

FSS is pleased to announce that Malaga Port X is now available

from Flightsim Pilot Shop:  fspilotshop.com at a lower purchase price.

Preface    Porto Malaga    FSX Default Scenery  Malaga Port X  Special Effects

 Preface

European & UK Sea Ports UTX is an on-going project as FSS strife’s to further improve the flight simulator experience by providing virtual pilots with some degree of reality to the ‘virtual world’ in which they are flying.

Malaga Port X is the first volume of the enhanced Series European & UK Sea Ports UTX developed by FlightSem Software for Microsoft’s Flight Simulator X, (Standard, Deluxe or Gold Editions).  Each volume in the Series requires Microsoft’s FSX Acceleration Expansion Pack (SP1 & SP2 Service Packs) and Flight 1 Software Ultimate Terrain X (Europe) software upgrades. Flight 1 Ground Environment X (Europe) optional software support is recommended for best visual affects.

Users are advised that Malaga Port X scenery will not work with FS2004 (FS9) or any of the earlier versions of Microsoft’s Flight Simulator. Users should be aware that the scenery has not been tested with Standard or Gold Editions of FSX and may not blend seamlessly without FSX Acceleration Expansion Pack ( including SP1 & SP2 Service Packs) and Flight 1 UTX  upgrades installed. Off-the-shelf packages, such as ‘VFR Photographic Scenery-Generation X’, ‘FS Global Ultimate Europe & Africa for FSX’ and similar commercial software upgrades, have not been tested with this scenery and therefore might not be compatible or blend seamlessly with a FlightSem Software scenery product.

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Preface    Porto Malaga    FSX Default Scenery  Malaga Port X  Special Effects

 

Puerto  de  Málaga

The Port of Málaga is located on the Costa del Sol, in the Andalucia province of mainland Spain. It has an antiquity of some 3,000 years when it was used by the Phoenicians as a trading port.

The port is protected by a natural bay with its main entrance situated close to the historic centre of the city. At the eastern sea-end of the port there is a promenade offering good views of both the harbour and the City.

A walkway leads to the beach of la Malagueta, an animated area with cafés, pubs and restaurants, which offers a jumping off point for many visitors wishing to relax on the famous beaches east and west of the city. From time to time, inside the port perimeter, organized concerts and Music Festivals take place, while during the month of October pyrotechnic displays can be seen around the port.

The Port of Málaga has become increasing popular with cruise lines as a viable alternative to the much busier port of Barcelona. As a passenger port it has become the second most important port for cruise ships in Spain with a regular line to Melilla.

In fact the new passenger Maritime Terminal was a part of the recent rejuvenation program of its Quay 2 harbour area. Set over two floors, the cruise passenger terminal has more than 900-square metres of space and is able to accommodate ships up to 200-metres in length.

The terminal also boasts a specially designed passenger footbridge which connects the docked cruise ship to the pier. The Quay development encompasses an area over 14,000 square metres of shopping and leisure facilities with the main high street and commercial centre being only a five minute walk away.

The Port today offers nine working quays as well as several berths, one of which is semi-detached.

 The large container dock area (Quay 9) is supported by smaller quays - Quay 6 to Quay 8, while Quay 3 is the berth for the North African passenger and cargo shipping line.

 

Fig 1 The Actual New Maritime Terminal in the Port of Málaga

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Preface    Porto Malaga    FSX Default Scenery  Malaga Port X  Special Effects

 

 

FSX  Default  Scenery

 

In reality, cruise terminals, container docks, cranes, gantries, containers, cargo ships and ocean-going liners are prominent features in the landscape when approaching most sea ports from the air. This is not the case with most FSX sea port scenery. The scenery is generally missing any easily identifiable ‘true-to-life’ landmarks associated with the known sea port. Despite upgrading with Flight1’s Ultimate Terrain X (Europe) and Ground Environment X (Europe) commercial software, there is still a general lack of reality to the actual ports being displayed. In fact, areas are often depicted unrealistically as built-up areas - not a crane or ship in sight! VFR scenery, on-the-other-hand, although revealing ‘true to life’ landmark images (including sea ports), does, generally lack the presences of 3D-models and AI-objects.

 

Fig 2 Default View of Malaga Port in FSX with UTX/GEX Upgrades

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Preface    Porto Malaga    FSX Default Scenery  Malaga Port X  Special Effects

 

 Malaga Port  X

 

Digital and Satellite imagery of the Port of Málaga as well as regular and custom made 3D-Objects have been used in the design and development of this scenery. Although the landscape is not absolutely ‘true-to-life’ in all respects, the scenery does try to maintain a balance between reality and non-reality features, with good frame rates (fps) and level of detail (LOD) in mind.

 

 

Fig 3 View of Malaga Port X Scenery in FSX

 

Port of Málaga X Features

 

The Product Scenery depicts well know landmarks in and around the port, including the following:

 

Paseo de los Curas (Modern pedestrian quay walkway and miniature gardens)

Paseo del Parque (Palm tree lined gardens and park)

Castillo de Gibralfaro (Gibralfaro Castle)

● Alcazaba (Palace-Fortress below Gibralfaro Castle

● Malaga Port Authority Building                     

Autorida Portuari de Malaga (Autorida Hotel)

Plaza de la Marine (Autorida Hotel fountain)

Dique de Levante (Port entrance harbour wall)

La Farola (Port Lighthouse)

Surrounding Farola highrise buildings

Navio Saritisma Trinadad (Replica galleon serving as a restaurant and nightclub)

Buque Escuela Dewaruci (Berthed 3-mast training ship)

Local Marina and yachts

● Reclaimed from the sea large container dock (Quay 9) - supports landing of a helicopter/small aircraft

Docked container ships, oil tankers and small fishing craft

Dock cranes, containers and gantries

● Berthed Cruise liners (Regular and costumed cruise ships, including Cunard’s Queen Mary 2)

● Malága’s modern Passenger Ocean Cruise Terminal with passengers and transportation

Special effects in the form of firework displays and water fountains

● Custom scheduled AI-objects (Cruise liner Azura, ship’s tender, local fishing trawler and deluxe motor yacht)

Animated dolphins, figures, traffic and birds as well as motionless figures, land vehicles and rail transportation

Dawn, dusk and night lighting features were developed for all custom made 3D-Objects.

 

 Special effects

 

Special effects and AI-Objects (traffic, people, dolphins, birds) have been built into the port scenery.Virtual pilots who fly relatively low over the port should watch out for the various flocks of seagulls hovering around the fishing boats and harbour. To the right of the Dique de Levante a small school of playful dolphins can be seen amusing the public. If you are lucky you might spot the small school (3) of Orca whales swimming in deeper waters to the west of the Port. (More chance of spotting them with the ‘Boat Traffic Slider’ set low at 10-12% - watch out for the whale wakes and water spouts.)

 

Spectacular firework displays can be seen over the port each year on the 1st week of October and on New Year’s Eve. The pyrotechnic show in October lasts some ten to fifteen minutes between the hours of 10.00 pm and 11.00 pm local time. The New Year’s show starts around midnight (local time) on the 31st December with firework displays seen over the port and from the Castillo de Gibralfaro grounds.

 

The 115,000 tonne P&O cruise liner, Azura, can be seen cruising into Málaga Port around 9.30 am local time (0730 hrs GMT). With the port berths occupied by other liners, Azura has no alternative than to anchor close to the Dique de Levante harbour wall, where passengers are tendered across to the Paseo de los Curas. Azura departs from its anchorage just after 7.0 pm local time (1706 hrs GMT) as it sets sail to its next port of call, the Spanish resort of Marbella. Moments before departing its anchorage, the ship’s boilers fire-up emitting a plume of black smoke before sounding two long blasts on the ship’s horn – a fond farewell to the Port of Málaga. A luxury motor yacht departs every couple of hours, on-the-hour, from the nearby eastern shoreline of Banos del Carmen (Sol nieve y mar), arriving to the west of the City some twenty minutes later.

 

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Preface    Porto Malaga    FSX Default Scenery  Malaga Port X  Special Effects

  

 

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Site Author: Barrie Semmens BSc(Hons) PhD